Some random clips i captured from todays testing.
I have been working on this for a while, nothing too serious. The aim of the game is to make a ski game, totaly park oriented, where you can do all the different cork-, bio- and flatrotations and not just only a flip with a spin.
I am studying a master in engineering and thought it would be fun to apply the programing I have learnt and make my own ski game. Since I have only studied programing and no animating nor 3D-modeling I know that the character looks super stiff and that the grabs are far from perfect and that some of the 3D-models are really low poly (except the ones I bought). Hope you like it anyway.