I have seen the new Shredsauce update and played it a couple of times... and well... its different. I don't like how the 'pop' is, and how it moves the player in a forward axis. I kind of like the old one better, but what do you think?
It has a lot more potential. But some problems I face are:
Getting teleported off of rails
You can't carve into butters or else you go to another dimension
It is a lot harder to do rotations like corks, rodeos, etc.
People have complained about the rails being "sticky" or you keep skinning when you don't want to.
It's definitely going in the right direction. I love the new fluidity, how your body isn't a stiff piece of wood, and the butters and presses. The new blunt looks dope af as well.
There are some problems, but I like it for the most part.
I really like how you can access custom levels easier and all the tricks are cooler, my only problems are that sometimes rails are hard to get on urban and you cant do surface swaps by holding 'N' on rails anymore.
Flips/spins are to fast
Doesnt work on Chrome
Ideas to make better
Everyone collabs on a default level
Fix said problems
Add first person view (maybe)
Im fine playing it especially with already uploaded maps from other kids and the graphics but it could use changes. First attempts are never as good as the final product so its got some time to be adjusted.