Mike Rogge: "Why do you think the best skiers in the world come from the east coast?"
Tom Wallisch: "We've ski'd the worst so the best comes easy."
"On the way down - it's awesome." - CR Johnson
Take note, that the modern Zombie movie has only been around for a few silly decades and has undergone many evolutions, the most inspiring which have been to give the walking dead the abilities to sprint and mob up.
Does Crichton smoke? Does a bear shit in the woods? -Rex
"What's the point in being an outlaw if you've got responsibilities?"
"Keep this in mind kids, poop is your friend, but can also be your worst enemy." -Alpentalik
watch any of George A. Romero's stuff (the creator of zombie films, dawn of the dead, day of the dead, night of the living dead, wrote world war z). or read any legit graphic novel, the walking dead for example.
they dont run in any of those. the only reason people get caught by them is because they get surrounded or run into a dead end, or run into more.
Saw this. So stoked. Cant wait till 2008 lol. But anyways, I dont think it would be any fun with slow ass zombies. Its like getting a slow mo cheat on gta or something and just killing everyone. it gets super boring after a while.
- first-person melee combat - 4-player coop - weapon customization - set on an open world tropical island - RPG elements for character development - hordes of gruesome zombies
Dead Island combines first-person action with a heavy focus on melee combat, character development and customization of a vast array of weapons. All of these gameplay features are presented in a dark story inspired by classic zombie movies with a gritty and engrossing campaign that can be played with up to 4 players in co-op mode.
wow. that game looks fantastic. i was almost shedding tears from that.
also i would like to comment that it doesn't matter if zombies are fast or slow. their habits are up to the creative interpretations of the author/creator to fit the circumstances of the storyline. as long as they want human flesh and are undead, i'm fine with fast or slow zombies. what is important is that the story is compelling, which this game and storyline clearly is.
and as for the speed of zombies, i find fast, ruthless zombies much more terrifying than slow zombies. in my opinion, the speed of the zombie should be determined by the amount of time that person has been dead on account of rigor mortis(stiff limbs after death). this would logically explain the waddle in the old school zombie's step and the stiff arms. my ideal zombie movie would have zombies of all speeds.
"Words can only hurt you if you try to read them. Don't play their game" -Zoolander
to be fair, george a romero's remakes changed the zombies a lot. they either began communicating or just running. he's the fucking man. i saw a great interview with him on that show with george stroumbolopoulos... anywho. this thing looks awesome. i heart zombies so much i'll watch even the crappy movies.
scandinavians give me boners
"girls are like crows, they like shiny things" - soulskier