I know theres allready some threads in M&A about specific effects, but I think it would be cool to have a place where you can learn and teach people about all sorts of different cool effects
Courtesy of Newschoolers.com
I just did this last night, its turning a still frame into 2.5D
How I did it:
First I imported the clip I wanted to use into Adobe After Effects, and found the frame that I wanted to use. I went to composition; save frame as; photoshop layers
Then I opened up the photoshop file in CS5, but anything under that will work fine, it will just takes more time. You eventually need to make a multiple layer photoshop file with each /object/person/thing you want to move as its own layer.
For my video I had two layers, the skier and the background. In the background layer I used content aware fill where the skier would be so theres no empty space, but on photoshop CS4 and older you can use the clone stamp and other tools to fill in the space.
After I made the photoshop project I imported it (still as a photoshop file) into after effects and made each photoshop layer into a layer in my AE comp. To make the layers 3D and motion blur layers, click the checkbox icons next to them that say 3d and motion blur.
Now that your layers are 3D you are going to see the 3D control that looks like this (what is it actually called? I couldnt find a bigger picture then this) http://help.adobe.com/en_US/aftereffects/cs/using/images/AxisModeLocal_N.png
Use that controller on the Z axis (blue cone thing) and move the background backwards in 3D space, like you pushed it away from you directly in front of you. Once you do that it should much look smaller, and be surrounded by black, so just as you would in photoshop, grab a corner of it and click and drag + shift to make it fill the screen again
What you just did is move it back in 3D, so the skier is actually floating closer than the background is, and thats how the perspective effect is achieved.
After you make your background layer (or more if you have more than 2 layers, play around with it :)) sit in the right place in 3D space, make a new camera under layer; new; camera. Make the camera whatever focal lenth you want in the pop up settings and turn on depth of field for the blur effect. Then using keyframing, animate the camera zooming into the skier and then move it however else you want (I made it "swing" around the skier in my video)
then when you bring the camera back out you can pick back up where the clip ended and finish the trick with the original video.
If you want to use audio and make it slow down for the freeze frame part, import the audio into AE then drag it into your comp. drag the slider to the point where time freezes then right click on the audio in the timeline and go to time; enable time remapping. once you do that you will see a keyframe got dropped where time stops. Next place a keyframe roughly half way through the time freeze portion of the video, and then finally a keyframe at the end of the video. Shift + click on the last 2 keyframes and drag them so the one that was placed in the middle of the freeze is now at the end. That makes it so the song in between the beginning keyframe and the previously middle key gets stretched to fit the freeze portion, but only at the freeze part, because there was a key place on the end of the video to preserve it.
Other things you can add to it are a "wiggle" on the camera
Reedskis~$ suggested that to me, and it makes the camera look more natural/handheld because it shakes it a little.
What you do for a wiggle is go to the camera, click the arrow on the left side of it so the options appear and then do the same for "transform". then alt+click on the stopwatch next to position. a text box should appear next to it with the text selected, ready to type. Type in "wiggle(x number,x number)" The first number is wiggles per second and the second number is how far it wiggles (measured by pixels)
Thanks again to Reedskis~$ for the wiggle advice
thats it, if you have and questions, critiques of the video or advice post them!
what I would love to learn:
Magic flashlights light trails. I know how to mask the rider, how to motion track the hand, how to keyframe the size of the beam so it looks 3D, but what I need help with is the plugin used to make the light streaks, trapcode particular. All I can do on it is make a random mess of particles, not a nice light beam. Can anyone help me with what settings to adjust after I apply trapcode to make it look more like a beam and less like an explosion? that would be great!
If anyone tries any effects or all ready have some made post them in here! Or if you have any advice to give or need help on an effect post that too! I am a beginner but I'll help anyone if I know how to do it, because after effects takes a lot of practice.
yeah after watching that tutorial (thanks for posting!) I didnt think you could make the 3D stroke originate from the hand and continue to flow, particular seems like it can do the trick but out of 3214212421 different settings on it I dont know which ones to change to make it change from just a bunch of dots like this: (without the motion blur)
XWX - i know that ski blades are looked down upon and i agree they look gay. I just cant figure out why?
Twoods - you don't need to figure out why. It's like murder. There's just a part of you that knows it's wrong.
Using After Effects to Create a 3d Shatter Effect:
Shatter Effect from Reed Rosenbluth on Vimeo.
This is a technique I have learned from tutorials about using the Shatter Effect inside of AE. There are many tutorials for this effect on the web, but this is something I know how to do particularly well and is also my first tutorial, so I figured I'd give it a shot. AE isn't typically the best software for 3d work, but sometimes is very convenient because you can avoid the painfully long rendering time that is usually present when using something like cinema 4d. Enjoy!
1. When you open up After Effects you are going to want to make a new composition. I typically use the HDV/HDTV 720 29.97 preset, but you can use whatever you think will be best.
2. Next, using the text tool, type your title and position it to the center of the composition (click the button at the bottom of the viewer to the right of the magnification switcher and choose "proportional grid" to help you position the text).
3. Once you are happy with your text size and font, add the Shatter effect, located under "simulation" in effects, to your text.
4. In the shatter effect pane, you will want to match your settings to these:
view: wireframe + forces (we will change this when we are done tweaking the effect.
Shape: the pattern should be set to glass, Custom shatter map: none, repetitions: 100, extrusion depth: 0.10
5. Now we are going to want to animate the shatter. Click the swivel triangle (the little triangle to the left of your text layer, not sure what its called, but this seems like an appropriate name.) to bring down your options for your text. open up effects, then open up shape. then force 1 and force 2. set your current time indicator (the red line on the time line) to 0 and click the stopwatch button to the left of where it says "position" for each force. To add new keyframes you click the diamond all the way to the left of the screen next to each position. You want to animate each force so they are traveling closer to each other and finally meet. You can do this by changing the position and making keyframes which define where your forces travel. You can get an idea for how the animation should look from watching my example. The two forces should meet, but it is important that once they overlap and the text is completely shatered, that you stop the movement with another keyframe. This creates the"bullet time" effect. once you are happy with the animation, change the view to "Rendered" and now you will see what it will look like in 3d, with the actual text shattering.
6. Now we will add a camera (Layer -> New -> Camera) and animate it with keyframes as well. You can move it through the remnants of the shattered text and add other pieces of text too, for a more complete title. To get these next pieces of text not to appear while the first text is still in existence we simply will select these layers, press T on our keyboards and then keyframe their opacities so they only appear after the first text has shattered. Another nice touch is to add the wiggle expression. Open up the camera layer, then open up transform and option (alt for windows) click orientation and type "Wiggle(1,2)". this will give your whole composition a nice wiggle effect.
7. The final touches: To get it to look like something professional, rather than a plain, white, shattering text, use trapcode's plugin "Shine" to give it a cool glow. You can play around with its presets and various controls to make your composition look more personal.
Thanks for reading this far, and I hope you could understand this tutorial! feel free to post any questions you have
Credit goes to Wes Kandel from ae.tutsplus.com for his tutorial on how to do use the shatter effect.